CS2 Updates

Ich bin irgendwie traurig, liebe 1.6 aber konnte mich mit CS:GO nie anfreunden, Gunplay, Movement finde ich leider einfach schlecht. Alles das scheinen sie auch nicht zu ändern…. Hätte mir gewünscht es kommt wirklich was ganz neues von Grund auf an.

Dann wär’s wahrscheinlich nicht kostenlos geblieben :smiley:

Optisch gefällt mir CS:GO deutlich besser. Ich finde CS2 viel zu hell und die Grafik der Smoke passt grafisch irgendwie nicht zum Rest des Spiels

zu CS2 bitte hier weiter.

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Welche? Bisher scheint jeder einen Zugang bekommen zu haben. Keine Ahnung, was du da gehört haben willst.

Counter-Strike: Global Offensive update for 4/20/23 (4/21/23 UTC)


Game Update

To those of you who celebrate, happy 4/20! Valve has a bit of a surprise for you as SteamDB has spotted an update for the game: https://steamdb.info/app/730/history/

Size is ~10 MB. More info will be edited in if it does become available.

Release Notes for 4/24/2023

[ANUBIS COLLECTION]

  • Introducing the Anubis Collection, featuring 19 weapon finishes themed around the newest addition to Counter-Strike’s Active Duty map pool.

[MAPS]
-Spring celebrations have ended in Ember Land.
-Lava in the tunnels is rising.
-Minor bug fixes.

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PARIS 2023 CS:GO MAJOR CHAMPIONSHIP

  • The “Paris 2023 Viewer Pass” and the “Paris 2023 Viewer Pass + 3 Souvenir Tokens” are now available for purchase. 50% of the proceeds go to the players, teams, and organizations taking part in the BLAST.TV Paris Major.
  • With a Viewer Pass, you’ll get:
  • An upgradable Paris 2023 Event Coin.
  • Access to the Paris Pick’Em Challenge.
  • Unlimited team graffiti for the duration of the event.
  • Steam.tv team flair.
  • Access to Paris 2023 Souvenir Packages.
  • Team stickers and Player Autograph stickers are available for purchase. 50% of the proceeds go to the players, teams, and organizations taking part in the BLAST.TV Paris Major.

Rumor has it:

PARIS 2023 MAJOR

  • Adjusted 9INE team and autograph stickers.
  • Updated the UploadTournamentPredictions WebAPI for third-party integration websites, to allow placing all group predictions in a single batch. More details are available here.

Rumor has it:

Counter-Strike 2 Updates? :mond:

[SOUND ]

  • Weapon sounds will no longer sound like they come from the spot you are zoomed into

[ WATER ]

  • Updated water in Nuke to fix an issue with smoke

  • Reduced maximum amount of water refraction since it was looking too noisy/distracting

[ MISC ]

  • Fixed a case where the death panel wouldn’t show

  • Fixed a case where the preview crosshair wouldn’t show in game settings

  • Fixed a case where debug text would appear on the crosshair

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[ SOUND ]

  • Fixed missing win/loss/MVP music in Casual

[ GRAPHICS ]

  • Put range clamps on r_fullscreen_gamma, r_texture_stream_max_resolution, and r_character_decal_resolution

  • Fixed smokes not rendering correctly on AMD GPUs on Linux

[ ANIMATION ]

  • Adjusted grenade throw animations to reduce view obstruction

  • Fixed a case where players would float a few inches off the ground after spawning

[ MAPS ]

  • Various bug fixes and tweaks to Mirage and Overpass

[ COSMETICS ]

  • Various bug fixes and tweaks to weapon finishes and stickers

  • Updated Phoenix Soldier balaclava from green to original red color

  • Fixed missing pouches on certain SWAT agents

[ MISC ]

  • Fixed a bug where loadout shuffle would never happen

  • Increased clickable area of sellback buttons in buy menu

  • Fixed a case where the death panel would stay on-screen after respawning quickly

  • Disabled CSTV and demo recording temporarily to increase server availability so more people can play

[ SOUND ]

  • Fixed missing win/loss/MVP music in Casual

[ GRAPHICS ]

  • Put range clamps on r_fullscreen_gamma, r_texture_stream_max_resolution, and r_character_decal_resolution

  • Fixed smokes not rendering correctly on AMD GPUs on Linux

[ ANIMATION ]

  • Adjusted grenade throw animations to reduce view obstruction

  • Fixed a case where players would float a few inches off the ground after spawning

[ MAPS ]

  • Various bug fixes and tweaks to Mirage and Overpass

[ COSMETICS ]

  • Various bug fixes and tweaks to weapon finishes and stickers

  • Updated Phoenix Soldier balaclava from green to original red color

  • Fixed missing pouches on certain SWAT agents

[ MISC ]

  • Fixed a bug where loadout shuffle would never happen

  • Increased clickable area of sellback buttons in buy menu

  • Fixed a case where the death panel would stay on-screen after respawning quickly

  • Disabled CSTV and demo recording temporarily to increase server availability so more people can play

cl_righthand wo?

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Viel wichtiger, cl_bob wo

sehe hier genug bob’s!

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[ GAMEPLAY ]

  • Removed movement penalty on mud surfaces

[ GRAPHICS ]

  • Fixed a bug with shader compilation when connecting to a server that was causing hitches after connecting. Note that these hitches may still exist on AMD GPUs; we are working with AMD to address this

[ ANIMATION ]

  • Fixed a bug where knife slashing couldn’t be interrupted with an inspect

[ MISC ]

  • Various bug fixes and tweaks to weapon finishes and gloves
  • Fixed a case where molotov/incendiary grenades would create a fire ring in the air
  • Improved performance of molotov/incendiary fire extinguishing
  • Various improvements to weapon dropping and throwing
  • Various crash fixes

https://www.counter-strike.net/newsentry/3747614808353607784

Release Notes for 10/4/2023

[ GRAPHICS ]

  • Removed Model / Texture Detail: Very High setting since it was identical to High. They used to differ by Texture Filtering Mode, but that’s a separate setting now

[ ANIMATION ]

  • Repositioned finger on AWP so it doesn’t look as long

[ MAPS ]

  • Various bug fixes and tweaks to Inferno, Anubis, Vertigo, Ancient, and Mirage

[ MISC ]

  • Various bug fixes and tweaks to stickers

  • Adjusted crosshair outline rendering for fractional values

  • Fixed a bug where disconnecting from and reconnecting to a match would result in less XP

  • Fixed the "buy " command to work with the new flexible loadout system. The command will now find the named item in your loadout instead of assuming a default slot. If the named item isn’t in your loadout, the command will fail. To buy by slot, use „buy secondary0“, „buy midtier1“, „buy rifle2“, etc. instead

  • Various tweaks to automatic sniper rifle muzzle flashes

  • Various tweaks to glass impact effects

  • Added sort options to secondary inventory select panel for actions like applying stickers

  • Fixed a bug where users in Germany were incorrectly identified as users in China

Release Notes for 10/6/2023

[ GRAPHICS ]

[ ANIMATION ]

  • Fixed a case where the grenade throw animation would be canceled by holding the inspect key

  • Adjusted M4A4 and M4A1-S draw animation to start from out-of-frame

  • Minor animation system performance optimizations

[ MAPS ]

  • Various bug fixes and tweaks to Nuke, Vertigo, Anubis, and Overpass

[ MISC ]

  • All surrender votes now require a majority to pass

  • Fixed an exploit where players could spam chat during the Premier draft phase

  • Fixed a bug where kicked players were receiving the maximum CS Rating penalty. Kicked players will now receive CS Rating based on the final outcome of the match instead

  • Fixed a bug where the first character at the beginning of the terrorist team intro wouldn’t render

  • Configured SDL to prefer X11 over Wayland on Linux

  • Paris 2023 items are no longer for sale

Animationen are fixed

Release Notes for 10/9/2023

[ GRAPHICS ]

  • Fixed a case where feet would appear black when looking down at them through a scope

  • Fixed a memory leak due to particles

[ ANIMATION ]

  • Fixed several hitbox alignment bugs

  • Fixed knife spinning not feeling as fast as in CS:GO

  • Fixed the bolt not moving during the M4A4 and M4A1-S deployment animations

  • Fixed a bug where weapon inspect could interrupt the silencer toggle animation

[ MAPS ]

  • Various bug fixes and tweaks to Mirage, Vertigo, and Nuke

[ MISC ]

  • Fixed several bugs with „Looking to Play“

  • Various bug fixes and tweaks to weapon finishes and stickers

  • Fixed a bug where loadout changes weren’t saved if the game was closed shortly after making changes

  • Fixed a bug where Steam Friends’ match status was delayed or missing

  • CPU performance improvements for weapon tracers

  • Added an official matchmaking datacenter in Chengdu, China

MacOS ist eingestellt und Leute können aber refunden

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fyp :rjface:

Bin eigentlich zufrieden damit, dass Volvo recht schnell die Baustellen fixt.

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Sehr schade. Aber lief auch nie sonderlich gut, trotz ausreichender Hardware. Mit Windows über bootcamp läuft es erschreckend viel besser.

Soll nicht heißen, dass es mit besserer Performance deutlich mehr macOS Spieler geben würde, aber eine schlechte, wenig optimierte Version lockt auch niemanden an.