CS2 Updates

ich bin hier der good cop. alle anderen sind böse.

2 Like

wir sind die schlampen, kid der normale mensch

2 Like
  1. Dezember 2024

Counter-Strike 2 Update

[ SHANGHAI MAJOR ]

  • Updated MIBR player sticker items autographed by Lucaozy with the autographs of brnz4n.

  • Fixed a UI bug that allowed dropping Pick’Em team logos outside of Major Pick’Em hub using both mouse buttons.

  • Pick’Em challenge picks can now be placed for the upcoming Elimination Stage of Shanghai Major.

[ DAMAGE PREDICTION ]

  • Predicted ragdolls without a confirmation or correction from the server within a short time window will now revert.

[ MAPS ]

  • Train

    • Increased collision fidelity of several models
  • Overpass

    • Replaced railing inside Heaven with a wall
      Additional visibility improvements in Heaven
  • Edin

    • Updated to the latest version from the Community Workshop (Update Notes)
  • Palais

    • Updated to the latest version from the Community Workshop (Update Notes)

[ MISC ]

  • Fixed ‚boost player contrast‘ visibility rendering option sometimes revealing parts of players or weapons through thin surfaces.

  • Added r_allow_low_gpu_memory_mode setting to allow running CS2 Workshop Tools in low memory GPU conditions.

  • Fixed various bugs in Hammer.

  1. Dezember 2024

Counter-Strike 2 Update

[ SHANGHAI MAJOR ]

  • Shanghai 2024 Major Champions Capsule is now available for purchase. The capsule features autographs for each member of the winning team in paper, glitter, holo, and gold. 50% of the proceeds go to the players and organizations.

[ GAMEPLAY ]

  • Adjusted the threshold at which death notice displays attacker as „flashed“.

  • Explosions will now more reliably throw weapons around even if multiple weapons are dropped on top of each other.

  • During warmup, weapons will no longer drop on the ground when changing teams.

  • During warmup, changing teams now has a two second cooldown.

  • Added server settings controlling which items drop on the ground during warmup period: mp_warmup_items_drop_policy, mp_warmup_items_nocost, mp_warmup_items_nocount_policy. Community servers that run with free non-droppable weapons during warmup can set these settings as follows: mp_warmup_items_drop_policy 0, mp_warmup_items_nocost 1, mp_warmup_items_nocount_policy 251.

  • Give command will now always drop the held weapon if the given weapon needs an empty primary/secondary weapon slot to be used. For legacy behaviour, which would drop the new weapon on the ground, developers can use „-keep_gear“ flag, e.g. give weapon_awp -keep_gear

[ MAPS ]

  • Train

    • Improved collision fidelity on various props

    • Updated and fixed surface types on several props

    • Adjusted wetness levels on some surfaces

    • Fixed various gaps in map

[ MAP GUIDES ]

  • Map Guides are now supported in the Steam Workshop for submission and subscription.

  • Added a selector to pick which map guide gets loaded in practice mode.

  • Annotations nodes are now visible in the radar.

  • Added a tool (via console command „workshop_annotation_submit“) to submit a map guide to the Steam Workshop.

[ MISC ]

  • Added a setting for CPU Cores Usage Preference to control how high performance and power efficiency cores are used by the game on CPUs with variable cores.

  • Fixed a case where graphics driver could render a corrupt graphics image for weapons in inventory item tiles.

  • Improvements to weapon inspect animations.

  • Improvements to display of extra-long custom weapon names in UI.

  • Stability improvements.

  • Added all-new 2025 Service Medal which will be available starting January 1st GMT

  • Workshop Tools - Fixed bug on shadows for low sunlight angles

Der Punkt * Added a setting for CPU Cores Usage Preference to control how high performance and power efficiency cores are used by the game on CPUs with variable cores.

gilt für Intel cpus ab gen 12

Mal gucken, wie oft ich raustabben kann, bis das game fullcrashed nach dem Update. Bisher war mein Rekord 4x. :>

Fov einstellen oder warum raustabben?

ertrage die low POVs meiner mates nicht

1 Like
  1. Dezember 2024

Counter-Strike 2 Update

[ MAPS ]

  • Inferno

    • Adjusted clipping on scaffolding on B site

[ MISC ]

  • Fixed a problem on team select screen for servers with no auto-select time limit.

  • Fixed a regression with annotation_load command.

  • Fixed a crash for give item_assaultsuit command.

  • Adjusted the rarity of the rare AK-47 inspect animation.

  • Fixed a regression with the rare Desert Eagle inspect animation.

  1. Januar 2025

Counter-Strike 2 Update

[ MAPS ]

  • Inferno

    • Adjusted clipping on stairs under balcony

[ MISC ]

  • Fixed offset discrepancy in legacy SSG08 model.

  • Fixed stickers mask on legacy Dual Elites magazine model.

  • Fixed Dual Elite pistol holster floating off the local firstperson leg model.

  • Fixed a regression in grenade interactions with ragdolls.

  • Fixed a bug where +attack2 and +lookatweapon composite binding could get silenced weapon into an inconsistent silencer state.

  1. Januar 2025

Counter-Strike 2 Update

[ MAPS ]

  • Train

    • Fixed various minor visual bugs and gaps in world

    • Added dirt and wetness onto crates and tarps where appropriate

    • Widened opening on A site between Hell and Tunnels

    • Opened container door on back of the train near Ivy/Tunnels

[ MISC ]

  • Fixed a case where ragdolls could get created with extreme initial velocities

  • Added markup for individual matches in Steam Game Recording timeline

  • Fixed a regression where deploying weapons weren’t allowing immediate inspecting

  • Fixed fingers crossing into butterfly knife geometry during inspect animation

  • Fixed weekly care package preview of weapon cases not having a close button

  • When moving away from annotation nodes, required grenade is no longer removed

  1. Januar 2025

Counter-Strike 2 Update

[ SHANGHAI MAJOR ]

  • Shanghai 2024 Major sticker capsules are now on sale for 75% off

[ ARMORY ]

  • Desert Eagle | Heat Treated

is no longer available to claim from The Armory

[ MISC ]

  • Fixed finger placement during Huntsman knife in-game inspect animation

  • Fixed a bug where grenade icons weren’t disappearing on the spectator map

  • Fixed a case when spectator icon could show up at the wrong time on the radar

  • Fixed a bug related to changing inspect scenery while inspecting knives

28. Januar 2025

Counter-Strike 2 Update

[ PREMIER ]

  • Premier Season One is now over, and Premier matchmaking has been temporarily disabled.

29. Januar 2025

Counter-Strike 2 Update

[ PREMIER ]

  • Premier Season Two is here, and Premier matchmaking has resumed

  • Every player who earned a CS Rating during Season One will receive a commemorative Premier Season One Medal which includes detailed Season Statistics

  • Every player will have their CS Rating recalibrated based on their Season One performance, and will need to re-establish their CS Rating by winning 10 matches

  • Train has been added to the Active Duty map pool

  • Vertigo has been removed from the Active Duty map pool

[ GAMEPLAY ]

  • M4A4 price reduced to $2,900

  • FAMAS accuracy improved and price reduced to $1,950

  • Reduced crouching accuracy for the MP9, MP5-SD, and MP7

  • Adjusted scope dot on AUG/SG to be more useable at range

[ UI ]

  • Added a new radar dynamic zoom option that will grow or shrink the radar to include your team mates, bomb and other detected elements

  • Adjusted grenade order in spectator UI to match weapon selection order

  • Increased brightness of carried C4 in UI

[ MAPS ]
Train

  • Removed a boost angle from Long Dog to Bombsite A

  • Fixed lighting artifacts on double-sided materials

[ MISC ]

  • Added fallback logic to allow playing incomplete demo files, either copied from an ongoing live match or recovered after a game server crash

  • Fixed an exploit where users could use secondary fire on R8 Revolver and then sell it back

  • Counter-strafe summaries are now available in game server log data distributed via log address in addition to console logs

https://www.reddit.com/r/GlobalOffensive/comments/1icjuvx/in_depth_analysis_of_the_january_28_2025_weapon/

4. Februar 2025

Counter-Strike 2 Update

[ MISC ]

  • Fixed AUG scope stencil filter bug near water surfaces.

  • Fixed Premier progress bar not displaying properly in low resolutions.

  • Fixed certain UI panels not rendering transparently when using CMAA2 and HDR performance settings simultaneously.

  • Improved dynamic radar scale to snap size when a newly discovered enemy/C4 enters radar view, but still shrink gradually when enemy/C4 disappears and enough time passes.

  • Fixed radar scale settings UI to support full range of radar scale from 0.25 to 1.0 values.

  • Fixed sounds from Train inspect scenery not getting cleared when going back to the main menu.

  • Fixed misprediction error smoothing near walls to avoid clipping through walls.

  • Fixed cloth simulation bug on loopback=1 local servers.

14. Februar 2025

Counter-Strike 2 Update

[ UI ]

  • Fixed sizing and scaling of UI elements shared between buy menu and in-game HUD.

  • Fixed a bug with armor display for CSTV spectators.

  • Updated alternate AK-47 inspect animation.

[ WORKSHOP ]

  • Increased supported upload size for Counter-Strike 2 Steam Workshop Maps to 3 GB.

Valve mal eben den kompletten Community/Skin Markt auf den Kopf gestellt

GAMEPLAY ]

  • Adding Retakes as official game mode supporting Defusal Group Alpha and Defusal Group Delta maps on official matchmaking servers.
  • Fixed Molotov and Smoke interaction logic in cases when multiple smokes are active in the map.

[ MAPS ]

  • Updated Golden to the latest version from Steam Community Workshop (Update Notes)
  • Updated Palacio to the latest version from Steam Community Workshop (Update Notes)
  • Updated Rooftop to the latest version from Steam Community Workshop (Update Notes)

Inferno

  • Adjustments to top of Quad and under Balcony to improve visibility.
  • Various optimizations.

[ CONTRACTS ]

  • Extended functionality of the „Trade Up Contract“ to allow exchanging 5 items of Covert quality as follows:
    • 5 StatTrak™ Covert items can be exchanged for one StatTrak™ Knife from a collection of one of the items provided
    • 5 regular Covert items can be exchanged for one regular Knife item or one regular Gloves item from a collection of one of the items provided

[ MISC ]

  • Performance optimizations when the game is in the main menu and item inspect UI
  • Fixed inventory item icons sometimes rendering in blurry state or not rendering
  • Fixed several server-only sound events to not start multiple times
  • Stability improvements

Retakes <3

Schön das Knifes auch endlich erschwinglich sind aufm market

Damn, hätte ich das mit den Knifes gewusst, hätte ich die Nacht vorm pc verbracht und schnell die 2-5€ Converts eingekauft aber die sind mittlerweile alle bei ~25€ wie zB AK47 Legion of Anbus oder Famas Bad Trip

Da nun meine Converts ebenso im Preis gestiegen sind, kann ich sie fürn Hunni verkaufen. Danke valve fürs geld

glaube das hätte jeder so gemacht

1 Like

ja wird sich auch über die nächsten Tage/Wochen wieder einpendeln
Da hat Valve aber wieder schön die Bilanz poliert :smiley:

In der Konsequenz müsste doch auch die Droprate von Knifes in Cases erhöht werden?
Aktuell braucht man je nach Quelle zwischen 350-400 Cases um statistisch ein Knife zu ziehen. Bei 2,18€ pro Key bist du bei 763€-872€.

Oder du kaufst 5x converts für je ~25€

oder du kaufst jetzt einfach direkt das Knife das du möchtest für 250-400
Ist ja schon immer der „vernünftigere“ Weg gewesen

2 Like

Das ist korrekt aber ich will keine skins für mich. Ich will mit denen Kohle machen :mond: