[ GAMEPLAY ]
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Height of the ‚pillar‘ of flame for both Molotov and Incendiary grenade now decreases over time
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Reduced the terrorist team award when bomb was planted but defused from $800 to $600, to decrease the impact of the first-round on subsequent rounds
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Reduced the price of the M4A4 from $3100 to $3000
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Minor adjustments to first-person camera movement
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Added explicit „switchhandsleft“ and „switchhandsright“ console commands
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Deathmatch bonus weapons are now the same for all players regardless of loadout
Incendiary Grenade
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Adjusted the explosion and flame visual treatment
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Reduced duration
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Reduced area covered by spreading flames
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Reduced price from $600 to $500
[ RENTALS ]
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When players open a Kilowatt case with a key, they will have the option to rent the entire Kilowatt collection (i.e., every weapon in the case, excluding the rare special item) for a week instead of receiving an item from the collection
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Equipped rented weapons will be replaced with the stock version of the weapon when the rental period expires
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Rented weapons cannot be modified (e.g., via stickers or name tags), traded, or sold on the Steam Community Market
[ HUD ]
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Fixed a bug where the MVP player name displayed incorrectly during bot takeover
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Fixed a bug where the Refund All button in the Buy Menu would only refund a single flashbang grenade
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Fixed a bug where the ESC menu scoreboard during end-of-match didn’t match the TAB scoreboard
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Fixed a bug where the Loss Bonus scoreboard tooltip would get stuck on-screen after closing the scoreboard
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Blocking stranger Steam avatars will now block other user-generated content such name tags and sticker placements
[ CHICKENS ]
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Chickens have a few new animations
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Chickens can now walk up hills
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Chickens can now turn right while walking
[ UI ]
- Various performance improvements to the Warehouse main menu and item inspect background scenery
[ DEMOS ]
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The demo playback timeline now show indicators for kill and death events
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Demo playback can be toggled into „highlight mode“ which will show only kills and deaths for the active player
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Various minor demo playback UI changes
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Fixed a demo playback crash
[ MAPS ]
Vertigo:
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Added catwalk by bombsite A, connecting to back of A
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Removed connector between back of A and elevators
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Opened up passage between elevators and scaffolding
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Slightly tweaked size of bombsite A
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Tweaked spawn timings slightly
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Changed Wingman layout to feature bombsite A changes
Baggage:
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Fixed movement hitch on lower conveyor
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Lowered height of central conveyor tray to help open sniper view
Office:
- Fixed a case where a player could shoot through multiple walls
Mirage:
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Fixed bad collision on certain props
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Fixed some sticky collision around windows in palace
Wie die Vertigo-Updates aussehen, sehen wir hier: